Wednesday, November 11, 2020

Star Knight Lore: Anakim

Anakim

General & Technical Data

Model Number: REA-X02
Code Name: Anakim
Unit Type: Prototype Manlike Combat Mecha
Manufacturer: Red Eyes Armada
Operator: Red Eyes Armada
Rollout: AD 3001
First Deployment: AD 3001
Accommodations: One pilot in torso-mounted cockpit
Dimensions: Overall Height: 15 meters; Width: 5 meters
Weight: 50 metric tons (70 fully loaded)
Armor Materials: Unknown
Powerplant: Unknown
Propulsion: Rocket Thursters in feet, shoulders, and back
Performance: Turn (180) 1.5 seconds; Run (land): 160 kph (100 mph); Flight (atmosphere): 800 kph (500 mph) w/ ceiling of 30Km & no stall speed; Underwater: Max depth 200 meters
Equipment & Design Features: 360 degree cockpit view system; Sensors: 6000 meter range; advanced DNA-coded enhanced control system.
Fixed Armaments: Red-colored Beam Sword in recessed hip socket; (Optional) missile pods on the hips, lower legs, or shoulders.

Technical & Historical Notes

When Red Eyes began designing his own mecha for the pirate armada bearing his name, he knew that he would have to have something both potent and prestigious to offer to his best pilots in order to cement their allegiance to him in the long term. That meant the implementation of his own models of mecha designed from the start for use by his ace pilots and chief lieutenants, starting with his own sister--Zuzu the Painbringer--and his best captain: Dashing Jack, captain of the battleship Redalen's Revenge.

What would become the testbed prototype Anakim began as a collection of desirable elements from similar mecha designs from across the galaxy as well as in the legends of Old Earth. He compared those elements to what he could afford to manufacture, and thus began a series of frustrating failures lasting from 2996 to 3000. Several daring test pilots died in testing the previous versions of Anakim, and it seemed that Red Eyes would have to conduct some serious industrial espionage to find solutions to his production problems.

It was the arrival of his prize from Garmil's Gate that allowed him to finish Anakim. The Warforger, the angel Azazel, saw fit to reward Red Eyes by fixing his problems. This effort proved trivial for the angel, as Azazel had access to abilities that the pirate warlord did not, which the angel used to shake the cobwebs from a mind asleep for many generations of men and establish his worth to Red Eyes- and especially to the pirate's patron and master.

Anakim's performance capabilities put it on par with the top-end designs it is intended to compare favorably to and contrast against just as well. The core of this is a control system meant to attune the assigned pilot to the machine via a DNA bonded sequence, a new biomechanical element added by Azazel to its control mechanism. This control scheme, assisted by a 360 degree viewscreen in the cockpit, gives the pilot reaction times as if he truly wore the unit as an armored suit.

While Anakim had only one weapon built into its frame, it featured quick-detach points on its hips and back for hand-held weapons and ordinance; Zuzu would take a beam lance, a long-range rifle, and some mech-sized grenades on a sortie usually but provisions for mech-sized rocket launchers, battle rifles, and a beam shield existed in the specifications. This allowed the suit to easily take up battlefield pickups to augment or replace deployed arms. As for protection, its armor materials were unknown at the time of its debut at The Taking of Gabriela Robin and so were the details of its powerplant. Observation only noted unusual degrees of aesthetic design in its frame; it resembled a giant-sized warrior of antiquity, albeit as a robot.

While Anakim would be a short-lived prototype unit, the data gained during its operational lifespan permitted the finalization of Red Eyes' intended elite pilot model--the Enkidu-class--which would roll out in the aftermath of the Taking of Gabriela Robin and thus ensure Anakim's place in the annals of the Matter of the Milky Way forever after.

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